![]() However, sometimes the mesh does not include man-made projections into the water, and at other locations the mesh may be missing entirely. The default mesh in X-Plane does a good job of covering nearly the entire planet with a reasonable degree of accuracy. Use these where you want terrain flattening and plausible airport-terrain to occur, and also where you want autogen suppression. In less-urban, or rural environments, it often makes sense to draw a boundary that is less tightly contoured, like this:īoundaries are open to a degree of interpretation. In urban environments, it usually makes sense to draw the airport boundary relatively close to the contours of the airport itself, like this: Exclusion of autogen (except roads/power lines)īoundaries have no effect on the airport PRIOR to the next mesh recut, so we inject them with an eye on the future, and not the present. ![]() Mesh cuts are very infrequent, and usually occur at the start of a new X-Plane release (eg XX-Plane 10, X-Plane 11, etc). The X-Plane terrain mesh in the vicinity of airports is dependent on the geographic region, and also the airport boundary that existed at the time the LAST mesh cut occured. Situations vary, and these suggestions may not apply in all instances. This document contains tips for making better Gateway airports.
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